What-is-Revolt-N-Reign
What Is Revolt N Reign
It is the only competitive trading card game ever built directly from the founding documents of the United States.
Not inspired by them. Not themed on them. Built from them. Every card name, every mechanic, every effect traces to the Declaration of Independence, the Constitution, the Bill of Rights, or the Federalist Papers. The history is not decoration. It is the architecture.
A Game Built on a Proof
Most card games teach power. Revolt N Reign teaches structure.
Most card games reward destruction. Revolt N Reign rewards control, restraint, and strategic timing.
Most card games are fantasy. Revolt N Reign is built on the systems that shaped real liberty and built a nation.
The vision behind this game was to prove that a competitive strategy card game does not need fantasy creatures, magic systems, or violence-based elimination to create deep, replayable, high-energy, high-level strategy. That proof is complete.
357 cards. Four independent victory paths. One resource system. Seven card subsets. A rulebook, a glossary, a full card archive, and playable starter decks. The system works. The rules work. The victory paths work. The structure is finished.
Revolt N Reign has moved from vision to structure to proof. Now it enters public play.
Build Your Deck. Define Your Strategy.
Each player constructs a 60-card deck drawn from seven strategic subsets.
Attack cards deal damage to opponent Defense cards and Unconstitutional Acts.
Defense cards protect your Unconstitutional Acts from being destroyed.
Bills are powerful escalating-cost legislative action cards that return to your hand after use.
Freedom cards are unique historical hybrid cards that reward timing and foresight.
Pillars are your resource engine, generating Independence Points every turn.
Rights cards are one-time powerful actions representing the Bill of Rights.
Unconstitutional Acts begin in play for both players before the first card is drawn, draining Liberty Points automatically every turn.
Every card you choose either sharpens your path to victory or widens the threat you pose across multiple win conditions simultaneously. Matches run 20 to 35 minutes. Long enough for strategy to breathe. Short enough that every decision carries real weight.
This is not collect and hope. This is plan, adapt, and outthink.
The Board Is Already Against You
Before the first card is drawn, three Unconstitutional Acts are already in play.
They represent what the Founders warned about: the erosion of liberty through unchecked power. You do not choose whether to face them. You choose how. That immediate pressure forces both players to engage from turn one, making Revolt N Reign one of the most tactically demanding competitive card games ever designed.
Four Ways to Win. All of Them Live. Simultaneously.
This is where Revolt N Reign separates itself from every other card game on the market. Most games hand you one path to victory. Revolt N Reign gives you four, and your opponent must defend against all of them at once.
LP Victory: Reduce your opponent's Liberty Points to zero at the End Phase. The foundational path, but in a game where three Unconstitutional Acts are already threatening the board, LP pressure is never the whole story.
Attack Victory: Destroy all three of your opponent's Unconstitutional Acts and the match ends instantly. No End Phase. No second chances. The most explosive win condition in the game.
Petition Victory: Establish four active Petitions and three Pillar Scroll cards while maintaining 20 or more Liberty Points when the End Phase arrives. Positional. Methodical. Suffocating. Build your case while your opponent scrambles to dismantle it.
Deck-Out Victory: Force your opponent into an empty Draw Pile. If they cannot draw during their Draw Phase, they lose. You have to actually dismantle their engine. The most surgical win in the game.
When multiple victory conditions trigger simultaneously, the Active Player wins. Know your moment.
Deep Enough to Master. Clean Enough to Learn.
Revolt N Reign is designed to be accessible from the first game and rewarding for a lifetime of play. The rules are clear. The subsets are intuitive. The depth comes from the interactions between subsets, the timing of win condition pressure, and the deck combinations that even the designer has not fully mapped yet.
That is where you come in.
The strategies waiting to be discovered in this game are vast. Every match creates new situations, new lines of play, and new ways to win that no other card game can offer, because no other game is built on a foundation like this one.
Revolt N Reign is not just a new card game. It is a new category.
Ready to play?
Read the Quick Start Guide at revoltnreign.com/quickstart
Read the full How to Play Guide at revoltnreign.com/how-to-play
Sign up as a Founding Player at revoltnreign.com/join
© 2026 David Michael Land · All Rights Reserved · U.S. Copyright Registration No. 1-15189103691, effective June 20, 2026










No other trading card game is built on real history. Revolt N Reign draws from the Founding Fathers' struggle against tyranny, overreach, and corruption, translating liberty, rights, and freedom into a deep competitive system. Every mechanic, from draw phase to end phase, from resource management to board control, connects back to the documents that shaped a nation. Deck construction, card combinations, and synergies create strategic depth that rewards adaptability unlike anything else on the tabletop market.
REVOLT N REIGN Questions? We're here to help!
Email: info@revoltnreign.com
© David Michael Land 2025/2026 · All Rights Reserved · U.S. Copyright Registration No. 1-15189103691, effective June 20, 2026
The Founding Fathers didn't surrender. Neither do you!
Revolt N Reign.


TCG Meta Strategy Game | Revolt N Reign
Defense Subset Freedom Subset Pillar Subset Rights Subset Symbols and UA Subset Scroll Defense Liberty Bell Defense Eagle Defense Bison Defense Scroll Attack Cards Liberty Bell Attack Eagle Attack Bison Attack RNR Quick Start Official RuleBook Glossary Rules What is Revolt N Reign About
