Artists with vision are replacing machine images. Along with Historically sourced images licensed for commercial use, free modification, and sharing.

NO AI in Final Production

4 years from study to build, now it is your turn. Back Revolt N Reign so I can bring it to the public domain. revoltnreign.com/join

Revolt N Reign was born in August 2025

Built on a revolution.

In 2022, the study began: A revolution happened. I realized that a TCG should be built on reality.

Almost everyone else was using fantasy.

Dragons. Spellbooks. Monsters. The mechanics change. The crutch stays the same.

Revolt N Reign was built as a deliberate departure. Not because fantasy is bad, but because fantasy is easy. It lets designers paper over weak mechanics with flavor. It lets games survive on collection addiction instead of competitive depth.

I proved that a TCG could stand on its systems alone.

Built From Documents, Not Imagination

The game draws from the Declarations, Constitutions, Rights, and the Federalist Papers documents that support them. Not as theme dressing.

As structural foundation.

When your win conditions are Liberty Points, Unconstitutional Acts, and Petitions, the mechanics carry weight. You can't hide behind "it's just fantasy" when the card represents an actual historical force. The design has to hold up.

A 357-card pool.

Four viable macro-archetypes. Cross-breeding that gives the branches synergy. The depth comes from interaction, and inventory.

Why Four Win Conditions?

Because one-win-condition games get solved. Sideboards become mandatory. Matchups become deterministic.

When your opponent must defend against LP drain, UA destruction, petition control, and mill simultaneously, every deck becomes a multi-axis threat. There is no "pure aggro" or "pure control." There is only adaptation.

The Board Is the Clock

Three Unconstitutional Acts start on each players side. They drain opponents LP during your turn. This isn't a gimmick, it's real life pressure. You cannot ignore the board state. You build your setup decisively. The game demands interaction from turn one.

This Is Not a Product. It's a Proof.

The system is complete. The rules are tight. The victory paths work. What happens next, what decks dominate, what tech emerges, what combinations break the format, that belongs to the players who build, play, and iterate.

I'm not selling a lifestyle brand. I'm offering a competitive system deep enough to master and open enough to evolve.

If you're tired of games that substitute lore for mechanics, this is your alternative.

The rules are set. The meta is ready.

Build your decks and challenge.

4 years from study to build, now it is your turn. Back Revolt N Reign so I can bring it to the public domain.

revoltnreign.com / revoltnreign.com/join

© 2026 David Michael Land · All Rights Reserved · U.S. Copyright Registration No. 1-15189103691, effective June 20, 2026